This book teaches ActionScript from the ground up, covering both basic concepts and advanced usage, but with a special focus on Macromedia Flash MX techniques.
Part I: ActionScript Fundamentals
Chapter 1. A Gentle Introduction for Nonprogrammers
Chapter 2. Variables
Chapter 3. Data and Datatypes
Chapter 4. Primitive Datatypes
Chapter 5. Operators
Chapter 6. Statements
Chapter 7. Conditionals
Chapter 8. Loop Statements
Chapter 9. Functions
Chapter 10. Events and Event Handling
Chapter 11. Arrays
Chapter 12. Objects and Classes
Chapter 13. Movie Clips
Chapter 14. Movie Clip Subclasses and Components
Chapter 15. Lexical Structure
Chapter 16. ActionScript Authoring Environment
Chapter 17. Building a Flash Form
Part II: Language Reference
Chapter 18. ActionScript Language Reference
Part III: Appendixes
Appendix A. Resources
Appendix B. Latin 1 Character Repertoire and Keycodes
Appendix C. Backward Compatibility and Player Build Updates
Appendix D. Differences from ECMA-262 and JavaScript
Appendix E. HTML Support in Text Fields
Appendix F. Support for GET and POST
Appendix G. Flash UI Component Summary
Appendix H. Embedding a Flash Movie in a Web Page