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Designing Embedded Hardware

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This is a book about designing computer hardware and specifically about designing small machines for embedded applications.


Designing Embedded Hardware

Part I: Background

Chapter 1. Introduction to Computer Architecture
  Section 1.1. Concepts
  Section 1.2. Memory
  Section 1.3. Input/Output
  Section 1.4. DMA
  Section 1.5. Embedded Computer Architecture

Chapter 2. Electronics 101
  Section 2.1. Voltage and Current
  Section 2.2. Analog Signals
  Section 2.3. Power
  Section 2.4. Resistors
  Section 2.5. Capacitors
  Section 2.6. RC Circuits
  Section 2.7. Inductors
  Section 2.8. Transformers
  Section 2.9. Diodes
  Section 2.10. Crystals
  Section 2.11. Digital Signals
  Section 2.12. Understanding Schematics
  Section 2.13. Read the Datasheet

Chapter 3. Power Sources
  Section 3.1. Juice from the Wall
  Section 3.2. Batteries
  Section 3.3. Regulators

Chapter 4. Building It
  Section 4.1. Avoid Noise
  Section 4.2. Quick-and-Dirty Construction
  Section 4.3. Printed-Circuit Boards
  Section 4.4. Routing a Design
  Section 4.5. Tools for Debugging
  Section 4.6. Putting It All Together
  Section 4.7. Powering Up
  Section 4.8. Add in the Processor
  Section 4.9. Some Thoughts on Debugging

Part II: Embedded Processors and Systems

Chapter 5. The PIC Microcontrollers
  Section 5.1. A Tale of Two Processors
  Section 5.2. Starting Simple
  Section 5.3. A Bigger PIC

Chapter 6. The AVR Microcontrollers
  Section 6.1. The AVR Architecture
  Section 6.2. The ATtiny15 Processor
  Section 6.3. Downloading Code
  Section 6.4. A Bigger AVR
  Section 6.5. Bus Interfacing

Chapter 7. 68000-Series Computers
  Section 7.1. The 68000 Architecture
  Section 7.2. A Simple 68000-Based Computer

Chapter 8. DSP-Based Controllers
  Section 8.1. The DSP56800
  Section 8.2. A DSP56805-Based Computer
  Section 8.3. JTAG

Part III: Peripherals and Interfacing

Chapter 9. Adding Peripherals Using SPI and I 2 C
  Section 9.1. Serial Peripheral Interface
  Section 9.2. Inter Integrated Circuit
  Section 9.3. Adding a Real-Time Clock with I 2 C
  Section 9.4. Adding a Small Display with I 2 C

Chapter 10. Serial Ports
  Section 10.1. UARTs
  Section 10.2. Error Detection
  Section 10.3. Old Faithful—RS-232C
  Section 10.4. RS-422
  Section 10.5. Infrared Communication
  Section 10.6. USB

Chapter 11. Networks
  Section 11.1. RS-485
  Section 11.2. Controller Area Network (CAN)
  Section 11.3. Ethernet

Chapter 12. Analog
  Section 12.1. Amplifiers
  Section 12.2. Analog-to-Digital Conversion
  Section 12.3. Interfacing an External ADC
  Section 12.4. Temperature Sensor
  Section 12.5. Light Sensor
  Section 12.6. Accelerometer
  Section 12.7. Pressure Sensors
  Section 12.8. Magnetic Field Sensor
  Section 12.9. Digital-to-Analog Conversion
  Section 12.10. PWM
  Section 12.11. Motor Control
  Section 12.12. Switching Big Loads

Chapter 13. References


This book is divided into three parts.
Part I covers fundamental concepts and introductory material.
Part II looks at embedded processors and the design process for integrating them into systems.
Part III looks at peripherals and adding functionality to your embedded systems.

Chapter 1 presents an overview of computer architectures and discusses the basics of an embedded system.

Chapter 2 provides some background electronics theory and introduces some important concepts. If you're already electronics-savvy, then you can skip on to Chapter 3, which covers providing power for your embedded system.

In Chapter 4, you'll see how to physically produce and debug an embedded computer system. We'll also look at how to protect your embedded computer against electrical interference and other gremlins that can cause it grief.

Chapter 5 begins Part II of the book, where you'll encounter the first of the embedded processor architectures, the Microchip PIC. The PICs are tiny, self-contained computers that make building embedded systems easy and fun.

Chapter 6 discusses the ATMEL AVR, another embedded processor ideally suited to small-scale, simple applications. You'll also learn how to add additional memory and peripherals to bus-based processors and discover the basics of memory management.

With Chapter 7, we take a look at the Motorola 68000 series of processors. These chips have been around for quite some time and are still widely used. They are also a good starting point if you want to get into more complicated processors once you have more embedded experience.

Chapter 8 examines processors based on Digital Signal Processing (DSP) architectures. These processors are adept at mathematically intensive and complex algorithms and are especially suited to control and sampling applications (such as the processing of digital signals).

In Part III of the book, you'll learn how to add function to your embedded computers by using peripherals.

Chapter 9 covers SPI and I2C, two protocols that allow a wide range of small peripherals to be added to microcontrollers.

Chapter 10 covers serial interfaces. These give your embedded system access to host computers and to external peripherals such as modems. We'll also take a look at RS-232C, RS-422, infrared communication, and USB.

Networks are covered in Chapter 11, where you'll see how to add two low-cost industrial networks (RS-485 and CAN) to your embedded computer. Also in Chapter 11, you'll learn how to add an Ethernet port to your embedded system, by which you can connect to other computers, servers, and gateways and, through them, to the Internet.

Finally, Chapter 12 looks at real-world interfacing. You'll learn how to convert a nalog signals into digital values for processing and, conversely, how to convert digital values back into analog voltages. You'll learn how to measure temperature, light, pressure, acceleration, and magnetic fields in your embedded system using sensors, as well as how to use an embedded computer to control small electric motors.