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Essential Silverlight 2 Up-to-Date

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With Essential Silverlight 2 Up-to-Date, you learn to take advantage of Microsoft's cross-browser Silverlight plug-in with tools for animation, vector graphics, and video playback, as well as new

Essential Silverlight 2 Up-to-Date

Part 1: Introduction

Chapter 1. Introducing Silverlight 2
Section 1.1. Rich Internet Applications
Section 1.2. RIA Technologies

Chapter 2. Introducing WPF
Section 2.1. Vectors
Section 2.2. WPF
Section 2.3. XAML
Section 2.4. Further Reading

Chapter 3. Getting Started with Silverlight 2
Section 3.1. Setting Up a Silverlight Development System
Section 3.2. A First Silverlight Example: Creating a Web Site
Section 3.3. A Second Silverlight Example: Creating a Project
Section 3.4. Further Reading

Chapter 4. Introducing Silverlight Tools
Section 4.1. XML Editors
Section 4.2. Vector Graphics Editors
Section 4.3. Silverlight IDEs
Section 4.4. Further Reading

Part 2: Declarative Silverlight

Chapter 5. Introducing XAML
Section 5.1. Using Text
Section 5.2. Using Shapes
Section 5.3. Positioning Elements
Section 5.4. Using Images
Section 5.5. Using Brushes
Section 5.6. Further Reading

Chapter 6. Handling User Interaction and Events
Section 6.1. Events and Event Handlers
Section 6.2. Mouse Events
Section 6.3. Keyboard Events
Section 6.4. Further Reading

Chapter 7. Transforming and Animating Content
Section 7.1. Transformations
Section 7.2. Animations
Section 7.3. Further Reading

Chapter 8. Adding Sound and Video
Section 8.1. Preparing Multimedia Data
Section 8.2. MediaElement
Section 8.3. Further Reading

Part 3: Programming Silverlight with .NET

Chapter 9. Adding Silverlight Content to ASP.NET 3.5 Applications
Section 9.1. Embedding XAML
Section 9.2. Embedding Media Content
Section 9.3. Further Reading

Part 4: Programming Silverlight with JavaScript

Chapter 10. Accessing Silverlight Content with JavaScript
Section 10.1. Accessing the Plug-in
Section 10.2. Communicating with the Plug-in
Section 10.3. Further Reading

Chapter 11. Special Silverlight JavaScript APIs
Section 11.1. Advanced JavaScript APIs
Section 11.2. Dynamically Downloading Content
Section 11.3. Using Additional Fonts
Section 11.4. Further Reading

Part 5: Appendix

Appendix A. Silverlight JavaScript Reference
Section A.1. Using the Silverlight Plug-in


Structure of This Book

Part 1 contains background information on Silverlight and related technologies.

Chapter 1 A brief introduction to Silverlight and other rich Internet applications

Chapter 2 Introduces WPF and how it relates to Silverlight

Chapter 3 Goes through all the required installation steps and steps for creating your first Silverlight application

Chapter 4 Reviews software tools that facilitate the creation of Silverlight content

Part 2 focuses on the results you can achieve with the declarative means of Silverlight; but some C# coding will also be covered

Chapter 5 Features the most important elements of Microsoft's WPF markup language

Chapter 6 Explains how Silverlight applications may become interactive by processing events

Chapter 7 Exposes two different approaches to making Silverlight animations dynamic

Chapter 8 Shows how to use audio and video data in Silverlight applications, including C# access

Part 3 focuses on C# development aspects.

Chapter 9 Reviews which additional ASP.NET web controls facilitate the embedding and creation of Silverlight content

Part 4 focuses on JavaScript development aspects

Chapter 10 Describes how to access Silverlight content from JavaScript

Chapter 11 Shows advanced JavaScript possibilities, including the ability to make HTTP requests

Appendix A Provides a list of properties and methods the Silverlight plug-in exposes